Gameplay - 7
Lifespan - 6
Freeness - 8
A fun and free game, it can be repetitive at times but I'd recommend people to try it out. Gameloft could get away with putting a price on the game and didn't.
Sniper Fury is a first-person shooter developed by mobile game developer Gameloft, while this game is similar to other games of it’s kind. It stands out on it’s own as a polished and fun equivalent.
You play as a sniper, the camera is controlled by your left hand and you fire, zoom in and use power-ups with the right. The camera control can feel unresponsive at times when you need to make precise movements and you may often aim past your target. Your goal is to complete the story missions of every location and improve your base as you progress. The game contains many typical mobile game tropes such as energy usage and premium currency.
There are several kinds of missions the player can do, which including sniping missions, assault missions which require the player to use an assault rifle and be on the front-lines, there are contracts which weaken the enemy for future missions and require you to an assault mission. These missions reward the player with cash and XP, which are used to buy, and upgrade weapons. The two missions can be played repeatedly and are quite entertaining, however when re-doing them repeatedly to grind for money can make the game feel a bit tedious.
Sniper Fury is a fun mobile game with solid gameplay, it’s better than a lot of the free mobile games today.
The game looks good for a mobile device, the game even allows the user to change the graphic settings in the options which is a nice addition for those with older Android devices. It features wide arenas for where missions take place with decent detail and also includes many effects such as muzzle flash and blood, however performance can drop when many enemies are on-screen.
The game’s lifespan I’d say is quite short, players are locked behind an energy system and can be replenished by using in-game currency. While there is mission variety in the story missions, however there’s little in the standard missions required to progress which may fatigue players. The game seems quite long however as there are four different areas you need to progress through.
With many different levels to progress through, players might be fatigued by the time they reach the end.
The game does well to not lock out players that choose to spend no money on the game, the premium currency can be used to buy and upgrade weapons, buy battle-packs, refill energy or increase base defence. There are some weapons which are locked behind a pay-wall but it seems to make little difference as there’s an equivalent which can be gotten through grinding missions.
Overall the game is decent, the gameplay is solid and is quite entertaining later in the game. For a free game it’s certainly worth trying out, there’s not a major pay-wall in-terms of difficulty so you can get a more full experience.