Tales from Space: Mutant Blobs Attack Review

Tales from Space: Mutant Blobs Attack Review
When Drinkbox Studios went to the drawing board in an attempt to concoct a Vita-launch title containing genuine presentational levity with relishable gameplay, they achieved their goal comfortably. Tales from Space: Mutant Blobs Attack is an absolutely admirable 2D-platformer which accommodates the handheld fittingly and implements satisfying usages of the system's sixaxis gyroscope and touchpad, while sometimes obtrusive, to benefit with creation of the title's smartest puzzles. Blob's irresolute appetite is essentially the plot of Mutant Blobs Attack, where the player leads a guileful blob through scenes in which we begin devouring what initiates as daily food snacks - apples, burgers, pizza, etc. - and entertainingly evolves onward to people themselves, vehicles, aggressive Apaches, hostile military tanks and conclusively Earth itself. It is an absurdly executed story followed through with consistent comical sceneries that allow you to lunge your character around enjoyably which all comes together resulting in one fantastically amusing platformer. There were a few distinct problems with the title's prequel, Tales from Space: About a Blob. It's gameplay had been hindered by the D-Pad's neglection and playing it simply felt too ponderous. However, Mutant Blobs Attack made an accurate adjustment to the movement speed and allowance of the D-Pad offering a much more seamless playing experience than it's predecessor. The puzzles were generally well thought out, but seldom felt mindless and redundant; the Tilt-A-Blob levels (using the gyroscope) felt the craziest and most rewarding, and although often it's hazardous pits felt obscenely magnetic, these were certainly my favorite levels. The adventure presented is relatively brief and senseless which only consumes spare moments of your time, but I often felt compelled to replay levels mercilessly while aiming for higher scores and seeking out the game's meticulously hidden 'blob friends,' which are inherently the collectibles offered throughout the puzzles and processes persisted. Unfortunately, the platformer's incentive for a repeated playthrough of any level is visibly lacking once these goals are achieved. Marvelling at it's level design is an expected distraction. I commonly caught myself haulting quite willingly to read the humorous billboards broadcasted while I had been hopping across the colorful objects and platforms. This world is copious with detailed environments and hilarious nuances that constantly freshen every moment you catch yourself in. The fluidity of maneuvering through levels leading to a streak of absorbed antagonists are what made this experience such a breezy joy. The quirky sound effects and noises exerted by Blob are entirely expected for this frivolous adventure, lightening the haunting fact that you're an indestructible blob demolishing cities and sucking up civilians entirely. Throughout while I had been playing the game and as the challenges were increasing, certain magnet-situated puzzles felt out of my control and my playing session quickly lost consistent progression that felt reasonable. These, thankfully, were more often than not followed by an extremely generous checkpoint system providing assistance to my attempts till successful adaption. The only mundanity I felt was during repeated beginnings of these exhausting challenges I struggled to endure and…

Tales from Space: Mutant Blobs Attack

Story/Creativity - 7
Presentation - 9
Lifespan - 5
Gameplay - 8

7.3

Tales from Space: Mutant Blobs Attack is an incredibly compelling experience, matched appallingly well with it's low price. This comical puzzle platformer presents seldom significant issues and offers quite a quality-driven title. You'd be crazy to disdain Blob and this marvelous title for such a steal.

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7

When Drinkbox Studios went to the drawing board in an attempt to concoct a Vita-launch title containing genuine presentational levity with relishable gameplay, they achieved their goal comfortably. Tales from Space: Mutant Blobs Attack is an absolutely admirable 2D-platformer which accommodates the handheld fittingly and implements satisfying usages of the system’s sixaxis gyroscope and touchpad, while sometimes obtrusive, to benefit with creation of the title’s smartest puzzles. Blob’s irresolute appetite is essentially the plot of Mutant Blobs Attack, where the player leads a guileful blob through scenes in which we begin devouring what initiates as daily food snacks – apples, burgers, pizza, etc. – and entertainingly evolves onward to people themselves, vehicles, aggressive Apaches, hostile military tanks and conclusively Earth itself. It is an absurdly executed story followed through with consistent comical sceneries that allow you to lunge your character around enjoyably which all comes together resulting in one fantastically amusing platformer.

There were a few distinct problems with the title’s prequel, Tales from Space: About a Blob. It’s gameplay had been hindered by the D-Pad’s neglection and playing it simply felt too ponderous. However, Mutant Blobs Attack made an accurate adjustment to the movement speed and allowance of the D-Pad offering a much more seamless playing experience than it’s predecessor. The puzzles were generally well thought out, but seldom felt mindless and redundant; the Tilt-A-Blob levels (using the gyroscope) felt the craziest and most rewarding, and although often it’s hazardous pits felt obscenely magnetic, these were certainly my favorite levels.

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The adventure presented is relatively brief and senseless which only consumes spare moments of your time, but I often felt compelled to replay levels mercilessly while aiming for higher scores and seeking out the game’s meticulously hidden ‘blob friends,’ which are inherently the collectibles offered throughout the puzzles and processes persisted. Unfortunately, the platformer’s incentive for a repeated playthrough of any level is visibly lacking once these goals are achieved.

Marvelling at it’s level design is an expected distraction. I commonly caught myself haulting quite willingly to read the humorous billboards broadcasted while I had been hopping across the colorful objects and platforms. This world is copious with detailed environments and hilarious nuances that constantly freshen every moment you catch yourself in. The fluidity of maneuvering through levels leading to a streak of absorbed antagonists are what made this experience such a breezy joy. The quirky sound effects and noises exerted by Blob are entirely expected for this frivolous adventure, lightening the haunting fact that you’re an indestructible blob demolishing cities and sucking up civilians entirely.

Throughout while I had been playing the game and as the challenges were increasing, certain magnet-situated puzzles felt out of my control and my playing session quickly lost consistent progression that felt reasonable. These, thankfully, were more often than not followed by an extremely generous checkpoint system providing assistance to my attempts till successful adaption. The only mundanity I felt was during repeated beginnings of these exhausting challenges I struggled to endure and when the redundant soundtrack would kick in. These sparse moments were when the compelling beauty of the game became diminished and hindered the lighthearted experience.

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After a quick glance at the game however, my muddy puddle of negativity would evaporate astonishingly quickly. The world looks fantastic and merges Blob’s grotesque charm incredibly well with the slimy ambience of the world. Our nameless protagonist exhibits an adorable personality which abstains him from possible periods of loathing during gameplay frustrations. Blob has been crafted in a special way and his devious ambiguity makes it difficult to lack an appreciation towards him.