Angry Birds, everybody’s favorite app-based game, is now available for consoles with Angry Birds Trilogy. Now you can play your favorite smartphone game on your console, and pay between $30-$40 for that privilege. I have Angry Birds on my iPad. You know why I have it? Because it was free. That’s it. And the industry wonders why consoles might be heading in the same direction as arcades. If you make something prohibitively expensive, nobody will buy your product. Also, how are they going to translate the controls to a console?
The publisher behind Angry Birds Trilogy is none other than Activision, which makes me sort of sad. Activision has a good thing with Skylanders. I don’t know why they had to try to force a franchise like Angry Birds onto consoles when their new game has people excited and is making a lot of money. Oh yeah, and they have that one shooter that everybody loves. Activision is bathing itself in money, so one would think they are very well positioned to do something new. I love Skylanders, because it does everything a kid could want from their toys. Kids can play with the mini-figures as toys, play with them on their consoles, and bring them over to a pal’s house to play on their console. They clearly have a good idea here, so why aren’t they continuing to try new things?
The best part about Angry Birds Trilogy is the fact that they’ve incorporated Kinect and Playstation Move motion controls into it. It is also available on the 3DS in “stereoscopic 3D.” I think they took a touchscreen-based game and decided that it would be improved if it worked with every unpopular piece of gaming technology that has come out in recent years. I bet it’s available on the Dreamcast too.