More Information On Quantum Rush Racer Manufacturers

More Information On Quantum Rush Racer Manufacturers

Quantum Rush, the new online racer of Berlin based online game developers GameArt Studio, not only has elaborate graphics (you can watch all game videos in the Quantum Rush blog) but the gameplay and story are also well thought out and complex.

Gameart studio has recently given some new information on the three companies that will be making the racers in the brand new indie game Quantum Rush. Ion Energy Systems, Nitroid Racing, and Nanofabric Motorworks are the three companies that have a foothold in the Quantum Rush League. Each company provide racers that excel in different areas making each one feel unique. Each company has a story and philosophy to explain their direction, bringing more life into the world of Quantum Rush.

Here are the company’s description for each of the manufacturer in Quantum Rush.

Ion Energy Systems – IES
The manufacturer consortium started out as a global energy provider but bought their way into the racing league as an expansion of marketing. Their other research and sales activities includes energy couplings and top secret military contracting.
IES racers are the most advanced in regards to energy techs. There is no other manufacturer who can compete with the energy production and shield systems on their racers. However, the armor plating on is relatively weak.
A special energy feedback system produces an electromagnetic shock pulse, whenever the energy pool is depleted, that disrupts the enemies weapon systems and does significant energy damage.

Nitroid Racing
Nitroid Racing has specialized in “speed-boosting measures”. Their large engines and thrusters, together with a focus on acceleration, are the main assets of this manufacturer.
Their racers are, as standard, fitted with the best and most efficient boosters. Their rate acceleration is unmatched. This comes at the price of weaker shields and armor.
In contrast to other manufacturers these racers do not have an automatic shutdown for overheat protection. This allows for higher temperature thresholds and extended use of weapons or boosters. This comes with risks however, as overheating can cause the racer to violently explode, causing a maelstrom of destruction to everything caught in the blast.

Nanofabric Motorworks – NMW
Nanofabric Motorworks are hardened veterans in the racing business. They started in countless races and their origins date back to the age of combustion engines.
Their racers are well balanced a focus on maneuverability and defense. NMW racers are the easiest to control and offer the best handling that credits can buy.
The high agility and small radar signature make it difficult targeting systems of enemy racers to get a lock-on. NMW have also developed technology that can use defensive pick-ups more efficiently when compared to the other racers.

Writers Opinion

I watched the kickstarter video and explored some more information on this game, and so far the game looks great. The maps have a really wicked design to them that looks like it will take full advantage of the idealistic possibilities that can come from futuristic racing games. The racing and combat also looks really fun, and I like how the companies kind of work like the weapon manufacturers in Borderlands. One thing that the developers might want to look into is more user customization/personalization. 

Players are able to customize the weapons on their ride, and change the colors; but these are elements that most racers allow players to do. However, a racer that allows players to form their own manufacturer, create their own cars, and focus on raceing? That is something the genre hasn’t really seen yet and this game has a perfect opportunity to jump on that. This would give the game a wider appeal as it attracts rpg and racing genre fans alike. Hopefully the company does expand a little on the customization options, but regardless this game looks like a lot of fun.
Quantum Rush on Kickstarter:

GameArt Studio Youtube-Channel:

Quantum Rush Site:

Quantum Rush Blog: