Giving the players a bunch of tools and abilities and letting them choose how they want to use them to achieve their objectives seems to be a popular idea this gaming generation with games like last year’s Dishonoured or the Elder Scrolls series and the latest trailer for Splinter Cell: Blacklist shows that we’ll have plenty of options to mess with in Blacklist.
The Splinter Cell: Blacklist Abilities trailer shows off the abilities and tools that the players will gain access to as Sam Fisher during the events of Blacklist where Sam will have to team up in order to stop an attack on the United States that has been planned for years because this is a Tom Clancy game after all and a Tome Clancy game without America being portrayed as heroic saviours just wouldn’t feel right now would it.
Anyway the trailer splits up Sam’s skills into Stalk, Strike and Silence and it takes a pretty hands on approach to dealing with problems with Sam killing nearly everybody who somehow missed a guy hiding in the shadows with three green glowing dots on his night-vision goggles.
The problem with this is that it may end up worrying some old fans of the series since till Conviction Splinter Cell was mainly about sneaking around people and not picking fights with them, hell you won’t allowed to kill to many enemies sometimes till Chaos Theory but since the tag line of the trailer is “Your Rules. Your Way” there’ll hopefully be enough ways to make stealth enjoyable.
So along with showing off Sam’s techniques like being able to jump enemies by hanging on pipes above them and running up to them and taking them out in one move it also shows some of your weapons like a crossbow, a remote control drone and a gas grenade that appears to knock enemies out.
Splinter Cell: Blacklist is due out on PS3, Xbox 360, PC and Wii U come August 23rd and so far is shaping up to be an entertaining edition to the series although it would be nice if just once a Tom Clancy game would have a terrorist group attack England and not be Russian but now I’m just dreaming.