The hour-long lecture will cover the team’s building techniques for the new world –widely reported to be codenamed ‘Destiny’ – that they aim to fill “with even more amazing mysteries, places, creatures, and opportunities for player investment.” The duo will also use concept art and design case studies to illustrate Bungie’s world building ideas. While the talk is focused on art and design collaboration, it will also benefit all developers who are eager to improve their team’s world building process.
The session, titled ‘Brave New World: New Bungie IP,’ will take place during GDC 2013’s main conference and will be open to All Access and Main Conference Pass holders.
Early, discounted registration for passes are now available on the GDC website, and the show itself will take place March 25-29 at the Moscone Center in San Francisco, CA.
The original announcement is available to be seen here: http://www.gdconf.com/news/bungie_to_offer_first_glimpse_.html

