
Unity game engine for the PlayStation Vita has officially been released to the public thanks to Unity Technologies. Unity announced a partnership with Sony back in March 2013 based on support for every single one of SCE’s PlayStation platforms, in addition to Unity for PlayStation®3. Developers with a licensed developer agreement from SCE for PS Vita will now be able to deploy their game to PS Vita via the Unity engine and make use of platform-specific functionality including:
· Motion sensors
· Front and rear cameras
· Dual analog sticks
· Rear Touch pad
Unity for PS Vita will allow developers to integrate the full suite of PSN features into their games, including Trophies, Friends and Matching functionality into their games. Unity for PS Vita allows developers to develop their game once, without rewriting the code from scratch; simply build and run it on the PS Vita development kit. Also developers can now create both 2D and 3D games with Unity 4.3, animate almost anything with the native animation system Mecanim, and implement awesome graphics. Developers are already at work making games for Vita such as Zoink! which just released their new game “Stick It To The Man” developed in Unity for both PS3 and PS Vita.
Writer’s Opinion
This is really great news for Playstation Vita owners this could lead to many games to come in the future I think it is time to dust off your Vita and be prepared for a bright future with your Vita. The fact that these developers will be able to add trophy support to their games will make future indie titles even more enjoyable to play especially for those hardcore trophy collectors.