Fans of the GTA Online soundtrack are in luck, as a score update is coming to GTA Online.
GTA Online, the multiplayer component of GTA V, is preparing for some huge updates over the next few months, including the recently detailed spring updates, bringing long-awaited Heists to the online offering.
Score Update for GTA Online
Rockstar Games has followed that announcement up with the revelation that GTA Online will be receiving dedicated score updates.
Multiplayer modes such as Deathmatch and the custom-built Creator Jobs will have their already significant musical score further boosted by ‘never-before-heard’ pieces designed to perfectly fit the situation.
Artists involved in recording the updated score include Tangerine Dream, who penned Michael’s score for GTA V and Woody Jackson, the mastermind behind Trevor’s soundtrack. Rounding the production off are Alchemist and Oh No who contributed Franklin’s music to the original game.
For those of you who just can’t wait until the update rolls out, Rockstar have released a snippet of the updated score to hear at the link below:
https://soundcloud.com/rockstargames/gtaonlineupdate
Electronic Musician Goes Behind The Scenes
In this month’s edition of Electronic Musician, a magazine focussing on (surprisingly) electronic music will also include a behind-the-scenes peek at the creation of the GTA V soundtrack from the instrumental score to the tracks played through the in-game radio stations.
The March edition of specialised music magazine, Electronic Musician, offers readers unprecedented access to the production behind GTA V’s soundtrack.
The six-page feature includes interviews with some of the big names behind the soundtrack, including the main contributors mentioned above: Tangerine Dream, Woody Jackson, Alchemist and Oh No.
The article also includes interviews with some of the artists who recorded specifically for the in-game radio stations, such as Chain Gang of 1974.
The Alchemist, for instance, discusses the challenges posed by creating a soundtrack for such an open, varied game:
Oh No and we were trying to wrap our heads around how this is going to work. Each time you play the game, things are going to happen differently. It wasn’t so much about the automation of it, but about creating stems that were interesting…
The piece also includes details of the instruments and production tools used to produce the soundtrack, and thoroughly analyses how the score interacts with the gameplay, discussing the shift from radio stations whilst in a vehicle to the score when a mission starts and everything in between.
Whether you’re a GTA fan or interested in video game music, the article is not one to miss, and is available to read now in the March issue of Electronic Musician, exclusively in print, whilst the update for the GTA Online soundtrack is due in the next few weeks.