Villagers and Heroes Review

Villagers and Heroes Review
There have been a number of excellent crafting and adventure type games that absolutely devoured my time when I played them. Villagers and Heroes is not one of those games. I can't even estimate the number of hours I've spent mining ore in Runescape - keep in mind that is also a free game. Or how many I've spent grinding in World of Warcraft. However, I can definitively say I will not be going back to Mad Otter's MMO adventure.   Gameplay Villagers and Heroes isn't a combat based game. With only a handful of abilities and some perks available from weapons, there just isn't a great amount of depth to the combat system. I've yet to encounter a single combat scenario in which I had to do more than wait for the enemy to die while occasionally clicking a special ability. If this game were about grinding XP in the wilderness, I wouldn't give it the time of day. That being said, what Villagers and Heroes is really about is crafting. Much of the game is centered around gathering supplies - during which those combat skills will save your life - and crafting. The gathering and crafting skills go hand in hand. Without the proper gathering know-how, you may be left to spend all your coin in the auction house.   On the plus side, you can be a master at any and all the skills. One admittedly neat feature is that you can be a part of a village. By buying a house you can farm, raise animals, and even customize your house. I'd have to say this is the main appeal of the game since so little actual combat seems to happen. The gist of the gameplay rests on gathering materials to level up those skills and going home to craft away whatever generally useless doodad boosts your crafting skill. This type of gameplay certainly has its appeal to specific audiences, but without a doubt, is not for me.   Presentation Villagers and Heroes is a cheery sort of game. The atmosphere is very chilled and laid back. Spending time in the middle of Ardent City is somewhat like being in some festival. Everything is colorful with relaxing tunes in the background. Much of the game is quite tranquil. Depending on how you set your graphics, Villagers and Heroes can be quite nice looking. There are lots of little details that can kill your frame rate, but if you can't run it comfortably these can be scaled down. Some of the less friendly areas also benefit from the nice artwork. There are plenty of creepy crawlies and assorted scaly things roaming the hostile wilderness. Though I have yet to walk out into a new environment with the same levels of awe as I've had in more established titles like The Elder Scrolls series. Hostile territories are typically dark and gloomy, and the cities seem to be in a perpetual state of festivity, but nothing in the world strikes…

Villagers and Heroes Review

Gameplay - 6
Presentation - 6
Lifespan - 4
Freeness - 7

5.8

Villagers and Heroes is pretty much just one of those games that either keep you engaged or bore you to death. As far as MMO games go, this game just doesn't hold the appeal more well developed games do.

User Rating: 2.4 ( 2 votes)
6

There have been a number of excellent crafting and adventure type games that absolutely devoured my time when I played them. Villagers and Heroes is not one of those games.

I can’t even estimate the number of hours I’ve spent mining ore in Runescape – keep in mind that is also a free game. Or how many I’ve spent grinding in World of Warcraft. However, I can definitively say I will not be going back to Mad Otter’s MMO adventure.

Villagers and Heroes Review

 

Gameplay

Villagers and Heroes isn’t a combat based game. With only a handful of abilities and some perks available from weapons, there just isn’t a great amount of depth to the combat system. I’ve yet to encounter a single combat scenario in which I had to do more than wait for the enemy to die while occasionally clicking a special ability. If this game were about grinding XP in the wilderness, I wouldn’t give it the time of day.

That being said, what Villagers and Heroes is really about is crafting. Much of the game is centered around gathering supplies – during which those combat skills will save your life – and crafting. The gathering and crafting skills go hand in hand. Without the proper gathering know-how, you may be left to spend all your coin in the auction house.

 

On the plus side, you can be a master at any and all the skills.
 

One admittedly neat feature is that you can be a part of a village. By buying a house you can farm, raise animals, and even customize your house. I’d have to say this is the main appeal of the game since so little actual combat seems to happen.

The gist of the gameplay rests on gathering materials to level up those skills and going home to craft away whatever generally useless doodad boosts your crafting skill. This type of gameplay certainly has its appeal to specific audiences, but without a doubt, is not for me.

 

Presentation

Villagers and Heroes is a cheery sort of game. The atmosphere is very chilled and laid back. Spending time in the middle of Ardent City is somewhat like being in some festival. Everything is colorful with relaxing tunes in the background. Much of the game is quite tranquil.

Depending on how you set your graphics, Villagers and Heroes can be quite nice looking. There are lots of little details that can kill your frame rate, but if you can’t run it comfortably these can be scaled down.

Some of the less friendly areas also benefit from the nice artwork. There are plenty of creepy crawlies and assorted scaly things roaming the hostile wilderness. Though I have yet to walk out into a new environment with the same levels of awe as I’ve had in more established titles like The Elder Scrolls series. Hostile territories are typically dark and gloomy, and the cities seem to be in a perpetual state of festivity, but nothing in the world strikes me as more than a prop in a video game. That is to say, I’ve yet to feel as though the world is in any way alive.

Villagers and Heroes Review

Lifespan

 

In all honesty, Villagers and Heroes fails to hold my attention. While I can say with some certainty that there are people that would enjoy playing it, it would be dishonest to say I was anything but bored most of the time.

This game isn’t for me, but I’m likely not the part of the “target audience”. Villagers and Heroes has plenty of sometimes drawn-out and stretchy quests to do, and bounties that can be collected over and over. In fact, there are even some little errands I enjoyed performing even just for the hilarity that ensues.

 

Freeness

Villagers and Heroes can be played without buying anything. Not that it has in any way persuaded me to spend money.

There are things like travel stones that can be bought – when you run out of the ones you get for free – in order to travel around the map. Otherwise you just have to walk. Which is time consuming and sometimes irritating, but at least you didn’t have to pay for it.

 

In the end

Villagers and Heroes is pretty much just one of those games that either keep you engaged or bore you to death. As far as MMO games go, this game just doesn’t hold the appeal more well developed games do. That is just my experience with this game. It can be a somewhat entertaining and even slightly charming walk in the park, but overall just fails to make me come back – let alone make me spend money.

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