Presentation - 8
Gameplay - 8
Replayability - 9
If you are looking for an action rpg that focuses on it's gameplay to create one of the most addictive games that will remain on your iOS device for; check out Slayin. It's $1 price point is very attractive, and the game offers plenty of content at that.
Pixel Licker clearly has a love for classic NES action games, and Slayin represents that adoration in the best ways. Slayin is a simple action rpg that only focuses on two gameplay mechanics, running and jumping. Players must run and jump into enemies by moving their knight from the right to the left of the screen. These enemies are easy to kill, but are numerous and appear from every direction. If a the character’s sword does not directly hit the enemy they will take damage.
When enemies die, they will give experience and drop money that can be used to buy items in the shop. Although the game is simple at the core, players will have to master these mechanics with great finesse in order to get far in Slayin. Boss fights help this by teaching players new tactics that have practical use throughout the entire experience. Memorizing these maneuvers is essential to progress far in the game as enemies will begin to follow similar patterns. The difficulty curve was very steady as I began to score higher combos which helped me gain more money for better equipment.
Once your adventure comes to an end the game will gives FP points that can be spent in the tavern. These points can also be bought with real money, and are used to acquire 5 additional classes, new gameplay modes, and other goodies. Don’t worry however because these microtransactions can be completely ignored. The game does not force a ridiculous amount of grinding to enjoy the experience, so the microtransaction are truly for the impatient.
The game focuses on manipulating it’s core gameplay mechanics to create one of the most addictive pick up and play experiences for your iOS device. While it can become repetitive at times, the game always remained an entertaining experience. Slayin represents a type of development that may have been forgotten in our time, but one that has been perfectly replicated by Pixel Licker.